- Version
- 1.0.35
- Developer
- Ubisoft
- Interface in
- Russian, English, German, Arabic, Spanish, Italian, Chinese (Traditional), Chinese (Simplified), Korean, Polish, Portuguese, French, Japanese
- Licence on file
- Not required
- Chip support
- Apple Silicon
- Edited with it on
- macOS Tahoe, Mac mini 2024 M4
- Out on
- 20.03.2025
- Voices in
- English, German, Spanish, Italian, Portuguese, French, Japanese
In the edit
The hideout is yours to build from the ground up, and that is just one piece of what Assassin's Creed Shadows packs in. This action-adventure game drops you into feudal Japan with two playable characters, a world that shifts under your feet, and enough systems to keep a long winter busy. Here is what you get in the box for version 1.0.35.
- Dual protagonists. Play as Naoe, a shinobi built for speed and stealth, or Yasuke, a samurai who favours direct combat. Each has their own skill tree, gear and mission paths.
- Changing seasons and weather. The world cycles through spring, summer, autumn and winter, each altering enemy patrols, available paths and the landscape itself. Rain and fog affect visibility for both you and your targets.
- Dynamic world reactivity. Cut down a rope bridge and the enemy patrol on the other side has to find a new route. Set a field ablaze and the wind spreads the fire. The environment remembers what you do.
- Hideout customisation. Build and arrange your own base with crafted equipment, furnishings and decorations. The layout is yours to decide, and new gear comes from materials you gather or earn.
- Expansive map. Explore castle towns, busy ports, quiet shrines and war-torn provinces. Each region has its own feel and its own threats.
- Ubisoft account required. You will need an account to launch the game and save your progress.
The game demands a Mac with Apple Silicon (M1 or later), 16 GB of RAM and 130 GB of free space, and it runs on macOS 15 Sequoia. Interface languages cover English, French, German, Japanese, Arabic and several others, so there is a good chance yours is included.
How Ghost of Tsushima compares in feel and setting
A lot of us on the Mac side have played through Ghost of Tsushima Director's Cut, which is probably the closest comparison in both setting and feel. Where Ghost of Tsushima stays firmly in the historical drama lane with one protagonist, Shadows gives you two radically different playstyles, and the changing seasons add a layer that Ghost doesn't attempt. The hideout building also sets it apart — you are not just exploring a fixed world, you are constructing a home base that grows with you.
Another title worth mentioning is Horizon Forbidden West, which shares the open-world and gear-crafting DNA but trades feudal Japan for a post-apocalyptic sci-fi landscape. The combat there leans heavily on ranged weapons and traps, whereas Shadows puts melee front and centre, especially with Yasuke. The dual-character system in Shadows also encourages replaying missions a second time just to see how the other protagonist handles them, something Horizon does not offer.
Why the scout network saves hours of wandering
Get comfortable with the scout network early. It saves hours of wandering when you use it to mark targets rather than trying to find them by sight. The map is big, and the provinces look similar until you spend time in each one.
Spend your first session learning how the seasons change your approach. Winter freezes ponds you can cross on foot, but it also strips leaves from trees that once gave you cover. Try one full seasonal cycle before you decide on a favourite path or hideout location.
Do not ignore the hideout early on. Even placing a few basic furnishings and training one ally there unlocks equipment upgrades that make the first half of the game noticeably friendlier. It is easy to treat the hideout as a late-game feature, but it pays off sooner than you think.
Why switching between Naoe and Yasuke is essential
Sticking with one character. Naoe and Yasuke are not interchangeable upgrades of each other; they play entirely different scenarios. Some missions are made much harder if you refuse to switch. The game expects you to use both, and the scout system often suggests the better fit for a given objective.
Treating the environment as decoration. If you see a rope bridge, think about cutting it. If you spot dry grass near an enemy camp, consider fire. The world reacts, and ignoring that reactivity means you are fighting the map instead of using it. Beginners often run straight through the middle of a village when a rooftop approach or a burning distraction would clear the way faster.
Underestimating storage needs. The game needs 130 GB free, and that is the real deal. A few people have tried installing with less and ended up with a partial download that would not launch. Keep at least 20 GB free above the minimum so patches and save files have room to breathe.
Mac it needs
- macOS 15 Sequoia
- Apple Silicon (M1 or later)
- 16 GB RAM
- 130 GB available storage
- Ubisoft account required
Questions I actually get
Can I play Assassin's Creed Shadows on an Intel Mac?
No, the game requires a Mac with an Apple M1 chip or later, so Intel Macs are not supported.
Do I need an internet connection to play?
You need a connection to register and log in with a Ubisoft account at launch, but the game itself is single-player.
Installing on a Mac
- Open the downloaded disk image.
- Drag the app to the Applications folder alias.
- Launch the app from Launchpad after copying finishes.
- Register a Ubisoft account to start the game.
Notes from photographers
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