- Version
- 1.10.4
- Developer
- Michele Pirovano
- Interface in
- English, German, Italian, French
- Licence on file
- Not required
- Chip support
- Apple Silicon, Intel 64-bit
- Edited with it on
- macOS Tahoe, Mac mini 2024 M4
- Out on
- 4.10.2023
- Voices in
- Music only
In the edit
Anyone who enjoys a thoughtful survival challenge with a medieval turn-based rhythm will find plenty to keep them busy in dotAGE. You start by building a village and assigning workers to jobs — growing crops, raising animals, forging tools, upgrading buildings, training specialists, gathering resources, and even burying corpses. Every turn, the Domains send stronger events your way, so you are always balancing immediate needs against the prophecy that hangs over the settlement.
| Detail | Information |
|---|---|
| Developer | Michele Pirovano |
| Version | 1.10.4 |
| Buildings | 200+ |
| Professions | 30 |
| Resources | 70 |
| Music | Medieval arrangements from the Montpellier Codex by Luigi di Guida |
| Difficulty levels | Multiple |
As you play, new mechanics and content unlock — new diseases, VIP characters, new elders — so the game keeps expanding even as the pressure mounts. The Mac version has been tested on macOS Tahoe with a 2024 M4 Mac mini, and runs on both Intel and Apple Silicon machines. With over 200 buildings, 30 professions, and 70 resources, there is plenty of depth for a long play session.
Your first turns clearing land and placing huts
You open the game and pick an elder whose hazy memories promise a slightly different start. The first few turns are about clearing land and deciding where the first huts go. Your Pips — the little villagers — need food before anything else, so you assign most of them to gathering and a couple to basic construction. Every turn feels deliberate because worker placement is at the heart of it, like a board game where each Pip can only do one job per round.
By mid-game, the village has a rhythm. You have a handful of specialists — a cook, a blacksmith, maybe a healer — and the Domains have started sending nastier events. A disease appears, so you need to adjust who collects herbs and who builds a clinic. The elder's memories unlock new buildings as you go, so you might suddenly have access to a structure that changes how you manage food or tools. The turn structure keeps everything manageable even when things go wrong; you never feel rushed, just carefully pressured.
Late runs are about surviving the prophecy events. The Domains throw earthquakes, poison clouds, or a swarm of cats at your village. You reassign Pips, repair damage, and try to keep the elder alive. Each run ends differently, and the unlock system means the next run will have even more options available.
First days with dotAGE
Start on a lower difficulty level while you learn which buildings pair well together. The game does not explain every interaction upfront, so experimenting with different professions and resource chains is part of the fun. Keep an eye on what each building produces and consumes — version 1.10.4 added that information directly in the interface, which helps a lot when planning your layout.
Do not try to build everything at once. Focus on food stability first, then add tool production, then expand into more specialised professions. The Domains scale their events based on how many turns have passed, so a slower start can actually give you more time to prepare. And when a new disease or VIP character appears, take a moment to read what they need before assigning workers.
Mid-game planning made easier with building info
The latest update added clear information on what each building produces, consumes, or uses in terms of creatures and machines. That sounds small, but it makes mid-game planning much easier — you no longer have to guess whether a building needs a steady supply of wood or a specific animal product. The balance changes to events mean some of the nastier prophecies hit a little differently now, so older strategies might need adjusting. Bug fixes round out the update, smoothing out a few rough edges from earlier sessions.
For strategy fans who enjoy managing a quirky settlement, dotage mac free download offers a polished and balanced city-builder experience.
New this release
- Added information on what buildings produce, consume, or otherwise use creatures and machines.
- Made balance changes to events.
- Included bug fixes.
Mac it needs
- macOS (version not specified by developer)
- Intel or Apple Silicon
Questions I actually get
What kind of game is dotAGE?
It is a turn-based village-building game where you survive prophecy-driven events by managing resources, assigning workers, and upgrading buildings.
How many buildings and professions are in the game?
dotAGE includes more than 200 buildings, 30 professions, and 70 resources.
What was updated in version 1.10.4?
Version 1.10.4 added information on what buildings produce or consume, made balance changes to events, and included bug fixes.
Installing on a Mac
- Open the downloaded disk image.
- Drag the app into the Applications folder shortcut.
- After copying finishes, launch the app from Launchpad.
Notes from photographers
Sign in or create your account to leave a comment.
No notes from photographers yet. If you have used this on a real folder, say which camera and which Mac.



